A snappy flick-and-aim arcade game about knocking coins across a board with surprising precision.
We play mobile RPGs and adventure games end to end, then write about what the trailers never tell you. You'll find story breakdowns, leveling guides, and straight answers about what's worth your evening and what isn't. Coin Strike — A snappy flick-and-aim arcade game about knocking coins across a board with surprising precision. Book of Ra — A snappy flick-and-aim arcade game about knocking coins across a board with surprising precision.
Read the review «Book of Ra» →
Arcade · 4.4★
No review goes live until someone on the team has played deep enough to judge the pacing and the late-game grind.
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A lot of what we cover comes straight from reader suggestions and the discussions in our inbox.
A snappy flick-and-aim arcade game about knocking coins across a board with surprising precision.
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«A snappy flick-and-aim arcade game about knocking coins across a board with surprising precision.»
«A turn-based RPG with a branching story where your dialogue choices actually reshape the party.»
«A base-building strategy game that leans on clever defense layouts instead of endless timers.»
Mostly a mix of reader suggestions, interesting releases we spot on the stores, and games one of us simply can't stop playing. Before anything goes up, an editor has to play deep enough to judge the pacing — not just the first ten minutes.
No. We don't take payment for coverage or for positive ratings, and we don't run sponsored posts disguised as reviews. Our opinions are our own, which is the whole point of the site.
Absolutely, and a good chunk of what we review comes exactly this way. Just email us a title and a line about why it caught your eye. We read everything, even if we can't get to every suggestion quickly.
We try to go past the surface and talk about how a game feels after hours of play. For example, our Coin Strike review covers the physics, controls, and pacing rather than just the first impression. We'd rather be useful than quick.